The World of Warcraft development team is already hard at work on the first major post-launch

The World of Warcraft development team is already hard at work on the first major post-launch

content update. Further details, including features and release timing, will be provided in the

weeks ahead.
 
“With Mists of Pandaria, we set out to expand on the sense of fun and discovery thats always

been at the heart of World of Warcraft — in addition to adding a huge variety of new content

and features to the game,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment.

“It’s been gratifying to see the results of all of the work we put into this expansion and to

hear all of the positive feedback from players so far.”
IRVINE, Calif. — October 4, 2012 — Following the September 25 global rollout of World of

Warcraft: Mists of Pandaria, the new expansion to the world’s #1 subscription-based massively

multiplayer online role-playing game, Blizzard Entertainment, Inc. today announced that millions

of players have already joined the fight for Pandaria. During the first week of launch, prior to

the release in China on October 2, the expansion had already sold through approximately 2.7

million copies and the game’s global player base passed 10 million subscribers, with growth

across all major regions.

In World of Warcraft: Mists of Pandaria, warships of the Alliance and Horde clash off the coast

of a long-lost continent, signaling the start of a new era of discovery and conquest in the

history of Azeroth. As players storm the shores of this exotic new frontier and begin to explore

its mysteries, they’ll encounter brave new allies, unearth ancient secrets, and play their part

in reigniting the long-brewing conflict between the Horde and Alliance on a strange battlefield

far from home.