WOW Hunters resource system
Hunters have a unique resource system: instead of using mana, rage, or energy, their abilities require focus to use. It’s similar to the energy resource that rogues, monks, and cat druids use, but it regenerates a bit differently. Hunters start with 100 focus and regain it over time or by using abilities.
Hunters have a wide selection of races — any race save for gnome can select the class, meaning a potential hunter has the choice of dwarf, human, night elf, draenai, worgen, orc, tauren, troll, undead, blood elf, goblin, or pandaren. Wow Gold They wear leather armor to start, but can equip mail armor at level 40, which adds to their survivability. They can also wield a variety of weapons — bows, crossbows, fist weapons, guns, one-handed axes, one-handed swords, polearms, staves, two-handed axes, and two-handed swords — but most of their skills require you to use ranged weapons, so if you have dreams of melee combat, this is not the class for you.
Hunters do one thing and they do it very well: dish out huge quantities of ranged damage. Though hunters have three talent trees, just like any other class, each one focuses on doing DPS, though in slightly different ways: beast mastery improves a hunter’s pet power, marksmanship focuses on ability with bows and guns, and survival hunters are more skilled with explosives, poisons, and traps.